Rocket Science
Dare mighty things
Nowadays I compile my code at Rocket Science as a Software Engineer. At Rocket Science, we provide expertise in the most sought-after areas of the game industry. We take on the toughest challenges to create out-of-this-world experiences
Client Work
Palia / Welcome home
While working with the Singularity 6 team, I owned the News screen. This feature allowed external messaging from S6 to players in game. News could be leveraged to gift items to users, handle player support issues, or even inform users of punitive action against their account.